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    Function bakeLut

    • Bakes a chain of pointwise steps into a 3D LUT over sRGB-encoded [0, 1]³ (the convention applyLut uses): every grid point goes through the CPU reference chain once. A look written as readable adjustments then costs a single LUT lookup per pixel. Values outside [0, 1] are clamped by the LUT, so HDR highlights do not survive a baked grade.

      Parameters

      • steps: readonly Step[]
      • options: { size?: number; title?: string } = {}

      Returns Lut