applyLut:MultipassFilter< { intensity:{ default:1; description:"Blend between the original (0) and the full look (1)."; label:"Intensity"; max:1; min:0; step:0.01; type:"float"; }; look:{ default:Lut; description:"The LUT file to apply (.cube or a Hald CLUT image)."; label:"LUT file"; type:"lut"; }; }, > = ...
Applies a 3D LUT (.cube / HaldCLUT) to the straight, sRGB-encoded colour, as LUT files expect,
then blends with the original by intensity in the same units. Input outside [0, 1] is clamped
to the LUT's edge (except at intensity 0, which returns the input untouched).
Applies a 3D LUT (.cube / HaldCLUT) to the straight, sRGB-encoded colour, as LUT files expect, then blends with the original by
intensityin the same units. Input outside [0, 1] is clamped to the LUT's edge (except at intensity 0, which returns the input untouched).