rullino
    Preparing search index...

    Variable vibranceConst

    vibrance: PointwiseFilter<
        {
            amount: {
                default: 0;
                description: "Positive boosts the dull colours most, negative mutes them; 0 changes nothing.";
                label: "Amount";
                max: 1;
                min: -1;
                step: 0.01;
                type: "float";
            };
        },
    > = ...

    Saturation weighted towards muted colours: chroma is scaled by 1 + amount * w, with w = 1 - C / FULL_CHROMA clamped to [0, 1]. Already vivid colours barely move.